Difficulty & Recipes
Configure item tiers and display in-game crafting recipes.
Difficulty Tiers
| Difficulty | Target Items | Focus & Style |
|---|---|---|
EASY (1 pt) |
Diamond Ore, Amethyst Block, Calcite, Dripstone, Moss, Glow Lichen, Packed Ice, Magma, Dead Corals, Red Sand, Terracotta, Podzol | Surface & biome exploration, basic underground resources |
NORMAL (3 pts) |
Ancient Debris, Crying Obsidian, Sea Lantern, Prismarine, Shroomlight, Nylium, Resin Blocks, Sculk Sensors, Slime Block, Emerald Ore, Deepslate Diamond Ore, Sponge | Deep mining, Nether travel, ocean monuments, Trial Chamber exploration |
HARD (5 pts) |
Mob Heads, Heavy Core, Shulker Boxes, Netherite Block, Beacon, Ender Chest, Lodestone, Purpur Block, Chorus Flower, End Stone Bricks, Mycelium | The End exploration, boss encounters, mushroom islands, endgame crafting |
Starting with a Difficulty
Pass the difficulty as an argument, or choose it visually in the in-game Mode Selection GUI:
/start easy(Party leader ready-check)/start normal/start hard/ftb startall [tier](Admin match for all lobby players)
If omitted, the default tier defined in config.yml is used.
Recipe Viewer GUI
Players can check how to craft the target item at any time:
- Run
/recipein chat. - A 3 × 3 crafting table GUI opens displaying the exact pattern and ingredients.
- Works for all standard shaped and shapeless vanilla recipes.